|Four Starter Decks are available; a YUGI
deck, KAIBA deck, JOEY deck, and a PEGASUS deck. These decks contain the following items:|
- 50 game cards, including:
3 Foil Cards
- 1 Offical Rule Book
- 1 Game Mat
|The object of the Yu-Gi-Oh! TRADING CARD GAME
is to win a Match against your opponent.|
|Three main card types are used in Yu-Gi-Oh!: Monster
Cards, Spell Cards, and Trap Cards. Additionally, each type of card is divided into further sub-categories. For now, just
read the card descriptions. After familiarizing yourself with the Phases of Gameplay (p.22 in the rulebook), you will understand
the special role of each of the cards.|
IMPORTANT! In all cases where the rules in this rulebook conflict with
the rules on a
Yu-Gi-Oh! game card, follow the rules on the card.
|A Monster Card is the basic card used to attack
your opponent. Monster Cards are categorized by Type and Attribute. There are 20 different Types and 6 different Attributes.
Type and Attribute affect each monster’s ability to Attack and Defend. The overall strength of a monster is indicated
by its Level (the number of stars at the upper right of the Monster Card). A Monster Card is color-coded YELLOW.|
|Normal Monster Cards
Types: Dragon • Spellcaster• Zombie • Warrior•
Beast-Warrior • Beast • Winged Beast • Fiend • Fairy • Insect • Dinosaur • Reptile
• Fish • Sea Serpent • Machine • Thunder • Aqua • Pyro • Rock • Plant
|Fusion Monster Cards
"Fusion" means using 2 or more Monster Cards together with the Spell
Card "Polymerization" to create a new monster, represented by a Fusion Monster Card. Each Fusion Monster Card also lists the
monsters necessary to create it (Fusion-Material Monsters), and is further identified as "Fusion" next to its Type. The color
of a Fusion Monster Card is VIOLET. Click here for gameplay rules on Fusion Monster Cards.
|A Fusion Deck is a group of Fusion Monster Cards that result
from a successful Fusion. When a Fusion is performed, Fusion Monsters are not randomly drawn, but selected from the Fusion
Deck. The Fusion Deck should always be kept separate from the Deck, and placed face-down in the Fusion Deck Zone of the Game Mat. Remember that the cards of the Fusion Deck are NOT counted in the 40 card minimum limit of the Deck.|
|Ritual Monster Cards
A Ritual Monster Card is a special monster that can be summoned onto
the field only when you have a designated Ritual Spell Card and the Monster Cards required to fulfill the conditions described
on the Ritual Spell Card as a Tribute, either on the field or in your hand. Ritual Monster Cards are color-coded BLUE.
Click here for gameplay rules on Ritual Monster Cards.
|NOTE: Ritual Monster Cards are included in the Deck, NOT the Fusion Deck. Therefore, they are counted in the
40 card minimum limit of the Deck.|
|Effect Monster Cards
Monster Cards that possess magical effects are referred to as Effect
Monster Cards. The broad range of Effects are divided into the types listed here. For details regarding the effects, refer to the instructions printed on each individual card. Effect Monster Cards are color-coded
Monster Tokens will come into play in future releases, and are used IN
PLACE of Monster Cards. The tokens represent monsters that appear on the field as a result of a card being activated. As they
are not actual cards, these monsters are not included in a Deck (Deck Construction, p. 34).
Use coins or a similar marker (as long as it can be flipped to indicate Attack Position [heads]
or Defense Position [tails]) as a Monster Token. When put into play, Monster Tokens are placed on the Monster Card Zone of
the Game Mat. When destroyed, Monster Tokens are simply removed from the field.
Monster Tokens count toward the 5-card Monster Card Zone limit.